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VACATION COURSES FOR SCHOOL AND PLUS TWO STUDENTS

The course has been specially designed to impart basic computer literacy, common desktop application, exposure to web and multimedia. The course forms a solid foundation for students and henceforth, their computing skills prove useful whether or not they take up IT as their subject for higher studies

 

Course Eligibility Duration Fees Detailed Syllabus

Workshop on Computers, Multimedia  & Animation

(Primary Level)

V,VI,VII standard Students

25 Days

(3 Hrs/Day)

Rs.750/-

Click

 

Workshop on Entertainment Electronics, Computers & Internet

(Intermediate Level)

 

VIII, IX, X standard Students

25 Days

(3 Hrs/Day)

Rs1000/-

Click

Workshop on PC Assembling ,Software Installation and Programming

(Advanced Level)

Students already appeared for X, XI or XII standard Exams

30 Days

(3 Hrs/Day)

Rs.1500/-

Click

Object Oriented Programming using C++

 

X (Completed) X1,XII Standard Students

30 Days

(3 Hrs/Day)

Rs.1500/- Click

Object Oriented Programming using Java

X (Completed) X1,XII Standard Students

30 Days

(3 Hrs/Day)

Rs.1500/- Click

Visual Basic Programming , SQL and  Accounting using Tally

 

X (Completed) X1,XII Standard Students

 

30 Days

(3 Hrs/Day)

Rs.1500/- Click
         


 

 

Workshop on Computers, Multimedia  & Animation

(Primary Level)

 

Duration           : 25 days ( 3 Hours per Day)                           

Eligibility           :V,VI,VII standards

Fees                 :750

Introduction to computers ( 15 Days )

Definition of computer, Block diagram, Different units, Different I/O devices

Definition of software, Different types, Operating systems

Dos commands, Internal, external commands

Linux commands

Windows basics, desktop, my computer, accessories,(notepad, paint, sound recorder, media player)

Usage of secondary storage devices(floppy, CD,USB),file compression methods

Practice on  working of printer

Practice on online games

Multimedia (  5 Days )

Multimedia concepts, example of multimedia sotwares, hardware requirements, sound recording and playing

Animation ( 5 Days )

Animation techniques, animation file formats, demo of animation package photoshop(rolling ball,bouncing ball,creating animated scene)

Morphing,Warping

Definition,demo of morphing package

 

Workshop on Entertainment Electronics, Computers & Internet

(Intermediate Level)

 

Duration           : 25 days ( 3 Hours per Day)                           

Eligibility           : VIII,IX,X standards

Fees                 :1000

Computer Fundamentals ( 15 Days/ 3 Days per week )

Block diagram, Different units, Different I/O devices

Familiarization of OS ( MSDOS,WINDOWS and LINUX )

Files & Folders, Commands,  Desktop, Explorer, Utilities

Office Packages

MS WORD, EXCEL, WRITER, CALC,POWER POINT and IMPRESS

Internet

Concept, Application, WWW and Web sites

 Browsers,Web browing, downloading ,chating, Online games,  Using Emails, attaching files

 

Fundamentals of Electronics ( 10 Days / 2 days per week)

Familiarization Electronies lab tools

Electronics components - resisters, capacitors, inductors, transistors, diodes, LED's , IC's

Soldering Practices

Number Systems, Binary Arithmetic, Logic Gates

Hobby circuits making

 

Workshop on PC Assembling ,Software Installation and Programming

(Advanced Level)

 

Duration           :30 days ( 3 Hours per Day / 6 weeks)             

Eligibility           :Appeared for X,XI,XII standards exam

Fees                 :1500

The students are introduced to the programming environment and trained to work with various computer devices and peripherals.

Programming Basics using C/C++ (  6 Days / One Day per week)

Basic programming concepts,compiler

Basic structure, operators,expressions, input ,output statements

Branching and looping statements

Introduction to Arrays

GUI Programming using VB (  6 Days / One Day per week )

VB IDE, simple programming with standard controls

Internet and WEB Design (  6 Days / One Day per week)

Internet basic features and facilities.

WWW, Web sites, Web browing, downloading ,chating,Email ,Online sites,games,chating and TV Lives

Web Design using HTML

Web site design using  HTML tags

Web site design using Front page

 

Computer Fundamental   (  12 Days / Two Days per week )

Windows Desktop, Explorer ,Files & Folders, Utilities

Core Hardware & PC Assembling

Keyboard, Mouse, Storage Devices (FDD, HDD, CDROM), BIOS, RAM, CMOS, Processors, Motherboards, Hands-on PC Assembling, Installing Printers

Operating System Basics

Installing Windows 98 /  XP, Installing drivers, Application and Antivirus Software

 

Detailed Syllabus of Object Oriented Programming using Java

 

MODULE I (21) Hrs

v     Introduction to Java

Ø      Features

§         Plat form independent, Security

§         Bytecodes and JVM

§         Java versus c++

Ø      Java Buzzwords

§   Simple, object oriented, robust, multithreaded, Architecture Neutral, High                               performance

§         Java Applications

§         Java Applets

Ø      Java Languages

§         Data  types in Java

§         Integral types-Byte, short, int, long

§         Floating points –float, double character

§         Boolean type.

Ø      Variables

§         Declaration of variables.

§         Dynamic initialization

§         Scope of variables

§         Final variables

§         Type promotion –rules.

§         Type casting

Ø      Literals

§         Integer, floating point, Boolean, character and string literals

v     1 .6 Operators

§         Arithmetic operators

§         Relational operators

§         Increment and decrement operators

§         Conditional Operator

Ø      Control statements

§         If, if … else , switch … case

§         Iteration –while, do while, for, break, continue

Ø      A simple Java Program

§         Structure

§         The main ( ) method

§         Command line arguments

§         Editing, Compiling and executing a java program.

Ø      Arrays

§         Declaring and creating arrays – the new operator

§         One-dimensional arrays

§         Multidimensional arrays

§         Simple programs using arrays, read, print, sort et.

               

MODULE II (21 Hrs)

 

v     Object oriented programming in Java

§         Class syntax class and method naming conventions

§         Class members, private, public and protected access.

§         Creating objects

§         Object reference

§         Defining Constructors

§         This keyword and its use.

§         Program example using simple classes.

§         Final member and methods

§         Static members and methods

§         Overloading methods

§         Passing simple types and objects as method arguments.

Ø      Packages

§         Overview of packages in the java library

§         Java .lang

§         Java .io

§         Java .util

§         Java. Net

§         Java. Awt

§         Java . sql

§         Defining a package

§         Class path

§         Importing a package-import statement

Ø      Interfaces

§         Defining interface

§         Implementing

§         Interface variables

§         Extending interfaces

Ø      Exception Handling

§         Exception class hierarchy

§         Exception handling-try, catch , throw

§         Throws clause, finally block

§         Example program using Arithmetic Exception.

§         Array Index Out of Bounds Exception

§         Class Not Found Exception and Null Pointer Exception.

§         User defined exceptions-examples.

 

MODULE III (15Hrs)

v     Inheritance

§         Defining inheritance

§         Sub class, super class

§         Defining sub class –extends keyboard

§         Creating multi level class hierarchy

§          Order of constructors

§         Super Keyword

§         Method overriding

§         Using final to prevent overriding

Ø      Multithreading

§         Definition of thread

§         Java, lang Thread class, Thread class methods

§         Creating multiple threads

·        By extending thread class

·        By implementing Runnable interface

§         Creating multiple threads

§         Synchronizing threads

·        Synchronized methods

·        Synchronized statement

 

MODULE IV (15 Hrs)

 

v     Java Library

§         String Handling –string class

§         String constructors

§         String literals, concatenation.

§         Character extraction methods, substring ( )

§         Index methods, length ( ) method

§         String comparison methods

Ø      String Buffer Class

§         StringBuffer constructors

§         Append ( ), insert ( ) and replace ( ) methods.

Ø      Type Wrapper classes

§         Uses of type wrapper classes

§         Integer, Double, Float, Boolean, Character classes

Ø      Math class

§         The math class methods.

Ø      Utility classes

§         The Vector class

§         The Enumeration interface

§         The Date class

§         Random class

Ø      Input/Output in Java

§         Concept of Streams

§         Java.io package-io class hierarchy

§         Input Stream, OutputStream, DataInputStream, Data Output Stream

§         Reader and Writer

§         Using console input

§         The file class

§         File Input Stream

§         File Output Stream

§         File handling using File Input Stream an file Output Stream

Ø      Networking in Java

§         The Inet Address class

§         TCP/IP classes

§         Socket class

§         Server Socket class

§         Writing a client server program using TCP/IP classes (Simple message passing only)

 

MODULE V (18 Hrs)

 

v     GUI programming

§         Java. awt package

§         Components and container

§         AWT class hierarchy

Ø      Aplets In Java

§         The Applet class

§         Applet Life cycle methods

§         Applet drawing methods

§         HTML applet tags-to embed applets in web pages

§         Testing applets with applet viewer tool.

Ø      Component classes in AWT

Ø      5.2.1Label, Text Filed, Button, Checkbox, Checkbox- group, Choice, list Scroll bar

Ø      Container classes

§         Panel, Frame, Window

Ø      Layout Manager-Flow layout, Grid Layout, border Layout, Card Layout

Ø      Event Handling

§         Event model, listeners

§         Listeners objects

§         Listeners interfaces  for most types of events.

Ø      JDBC

§         The 3 Tier architecture

§         Database  Drivers

§         DBC-ODBC Bridge Driver

Ø      JDBC API (java sql package)

§         Diver Manager class, Database Meta Data interface

§         Connection Interface

§         ResultSet interface, ResultSetMeta Data interface

§         Statement interface –executing queries

§         Prepared Statement interface.

Ø      Steps to build a database application

§         Loading driver

§         Getting connection

§         Creating  Statement Object

§         Executing queries          

§         Programming result Sets

 


 

 

 

Detailed Syllabus of Object Oriented Programming using C++

 

MODULE I(21Hrs)

 

v     Problem Solving and Computer Programming

§         Algorithms

§         Flow charts

 

Ø      Object Basics

§         Encapsulation and information hiding

§         Inheritance

§         Polymorphism   

Ø      Introduction to programming language C ++  

§         Variables

§         Variable References

§         Constants

§         Expressions

§         Statements 

§         cin and count

§         Manipulators

§         Type conversion

§         Operators

§         Control Structures (branching, looping)

 

   MODULE II (18 Hrs)

v     Arrays & Functions

§         Arrays (single and two dimensional)

§         Functions

§         Parameter Passing ( by value, by reference)

§         Function Overloading

§         Default Arguments

§         Inline Functions

MODULE III ( 18 Hrs)

 

v     Objects and classes

§         Structures Versus classes

§         Constructors

§         Destructors

§         Objects as function arguments

§         Static Class Data

§         Function overloading

§         3.0.7          Operators - Unary  operators,  Binary operators ,Relational operators

§         Friend function

§         Data conversion between basic data types, objects

Ø      Inheritance

§         Single Inheritance and Multiple Inheritance

§         Base class and derived classes

§         Derived class constructors

§         Overriding member functions

§         Virtual base class

           

    

MODULE IV (15 Hrs)

 

v     Pointers

§         Addresses and pointers

§         & Operators

§         Pointer variables

§         Pointer to void –pointers and arrays

§         Pointers and functions

§         Passing simple variables

§         Passing arrays

§         Pointers to strings

§         New and delete operators

§         Pointers to objects referring to members

§         Array of pointers to objects

§         Pointers to pointers

Ø      Virtual Functions  

§         Late binding

§         Pure virtual functions

§         Abstract classes

§         Friend classes

 

MODULE V (18 Hrs)

 

v     Introduction to files and Streams.

§         Files and Streams

§         Streams

§         Stream class hierarchy

§         Fstream  class

§         Command line argument

§         Overloading the extraction and insertion operators

Ø      Templates

§         Function templates

§         Class template

 


 

 

Detailed Syllabus of Visual Basic Programming, SQL and Accounting using Tally

 

Introduction to VB & VB IDE( 3 Hours)

 

         Introduction to VB, Event Driven Programming, Visual Basic Development environment –IDE features : general, Menus and windows, Initial Visual Basic Screen, SDI (Single Document Interface), Tool Bar, Tool Box and Controls, Form Window, Project explores, Form Designer, Object Browser-Short cut, (pop-up) menus, Components of Visual Basic Projects, The form object, Code Modules, Controls Properties Events and methods, Creating simple applications.

 

 Standard Controls, Menus and Dialog Boxes ( 21 Hours)

 

 Standard Controls in VB -  Labels ,Command Button, Text Boxes, Frame controls

 List boxes, Combo boxes, Image control, Picture Control, Timer,  Scroll bars, Drive List,   Directory List Boxes, Shape, Line

 

Menus  -  Menu Editor ,Menu object ,Menu properties , Popup Menus,  MDI Forms - MDI parent and child forms ,Window menu , Tile –Converting and arranging child windows, Dialog Boxes - Message box , Input Box, Common dialogs – open ,            save , Color  , Print, Font

 

Visual Basic Programming (12 Hours)

 

   Variables and Scope ,Constants , Statements , Control structures , Branching,cases ,

   Loops , Arrays , Single and Two Dimension Arrays

 

Functions & Subroutines (9 Hours)

 

Built-in functions - String Functions ,Date Functions ,Subroutine and function procedures, File Handling ,Sequential Files , Random Files

 

DataBase Programming ( 9 Hours)

           

      Programming with Data Control,     Programming with DAO,  Database Controls – 

      DBCombo, DBList, DBGrid, Reports – DataReports ,Crystal Reports

    

   SQL ( 9 Hours )

 

Database concepts

DBMS Terminology

DDL,DML

Manipulating Tables -Creating Tables ,Modifying Tables ,Deleting Tables

Inserting Data

SELECT Statement 

Updating Records –

Deleting Records and Deleting the Contents of Tables

Aggregate functions -Column aliases

Performing calculations with mathematical expressions

Date functions - Performing calculations with date functions

Filtering data with the WHERE clause

Comparison operators

Arranging data with the ORDER BY clause

Using the LIKE keyword to search for text

Logical operators AND and OR

Using BETWEEN/AND and IN

The NOT operator

Working with NULLs

Grouping Data

Using the HAVING clause with grouped data

Joining Tables

Sub queries

 

Introduction to Accounting & Tally ( 30 Hours)

 

 Meaning and definition of Accounting, Methods of Accounting, Accounting concepts and conventions, Types of Accounts, Rules for Debit and Credit, Journal, Ledger, Purchase day book, Sales Day book, Cash book, Purchase returns and sales returns books.

 Advantages and disadvantages of computerised accounting.

Commonly used Accounting packages

 

Introduction to Tally – company creation and Alteration, Account groups Creation and Alteration – Ledger accounts – creation and alteration

Accounting Vouchers- creation and alteration of accounting vouchers- Receipts-contra- payment- purchase – sales- journal- debit note- credit note

Account reports- Trading and profit & loss account-Balance sheet- Cash book- Day

books- Purchase Register- sales register, Outstanding.

House keeping – Bank Reconciliation statement – Budgets- Interest calculation - Cost categories- cost centres

Inventory – Stock group, Stock item and Stock Category-creation and alteration

Inventory Vouchers and reports, Treatment of duties & taxes including VAT.

 

 

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